Tag: music

  • Blêktre new Steam client + Winter Sale

    Blêktre 2081 received a small update with a few fixes.
    The main change is a complete rewrite of the Steam web client, removing the dependency on Construct 3.

    Construct 3 is an effective tool for rapid prototyping and small projects without heavy coding. However, since the shift to a subscription model, it has become prohibitively expensive for hobbyist use. Open source is preferred. Godot is the direction !

    Bonus track : “sa puer la merde” (“it smelled like shit”)

  • My Bondecampe is up again

    About ten years ago, I wrote a super lightweight PHP script that let you upload your music online without relying on a corporate-owned platform. You don’t need a database either. I called it BondeCampe (I hope you get the joke).

    It does, of course, require that you have a server.

    Personally, my low-cost provider shut down my machine three times in ten years, and I had to reinstall everything each time, but that also proved that installation only takes ten minutes. Now I’ve switched to OVH, it feels much safer, and I hope I won’t have to reinstall anything for the next ten years. But to be honest, you’re always relying on a tech company at some level … unless you run your own server.

    How does it work? You just create a folder with properly ordered MP3 files and a JPG for the cover. Upload it, and voilà, your album is online with a music player that lets anyone download it.

    Default album view of BandeCampe

    Maybe the one feature Bandcamp doesn’t have is that you can fully script your album pages, so if you want animations, this is a good way to do it.

    JS Animation played on BandCamp, track from my album “Désir & Pulsion”, released on Da! Heard It records

    All that to say that my personal music repository is back online. I just drop my demos there, everything I’m not selling on Bandcamp. That’s good electronic music ! 🤡

    🎵 https://bondecampe.5tfu.org 🎵

    💾 BondeCampe code is open source on Github.