Mechanomaly 2081 pre-pre-pre-alpha

This is a 3D port in Godot of our 7DRL entry “Mechanomaly”, I’d like to continue developpement upon this basis to make a bigger game.

The first 7DRL version and its players have proven that the mechanics are solid and that the game is fun, there is a lot of room for extra content and even more fun. I am quite confident that the gameplay works well, and in my ability to implement more features to turn it into a bigger game.

The only downside is that I have absolutely no experience in 3D art. Since Paul has better things to do, I am unsure how to deal with this, whether to find another 3D artist to work with or to learn to do it myself.

I think such work, art direction, 3D modeling, UI, would cost at least 6000€ from a professional artis (at least that is what I think it is worth), and since I am pretty sure I do not have such funds, I am unsure whether to try to find some or to do something amateurish on my own.

So, we’ll see, I’ll (try to) let it rest a bit for now.